tartTime = 0;

	this.transition = Spry.Widget.Accordion.PanelAnimator.defaultTransition;

	this.onComplete = null;

	this.panel = panel;
	this.panelToOpen = accordion.getElement(panel);
	this.panelData = [];
	this.useFixedPanelHeights = accordion.useFixedPanelHeights;

	Spry.Widget.Accordion.setOptions(this, opts, true);

	this.interval = Math.floor(1000 / this.fps);

	// Set up the array of panels we want to animate.

	var panels = accordion.getPanels();
	for (var i = 0; i < panels.length; i++)
	{
		var p = panels[i];
		var c = accordion.getPanelContent(p);
		if (c)
		{
			var h = c.offsetHeight;
			if (h == undefined)
				h = 0;

			if (p == panel && h == 0)
				c.style.display = "block";

			if (p == panel || h > 0)
			{
				var obj = new Object;
				obj.panel = p;
				obj.content = c;
				obj.fromHeight = h;
				obj.toHeight = (p == panel) ? (accordion.useFixedPanelHeights ? accordion.fixedPanelHeight : c.scrollHeight) : 0;
				obj.distance = obj.toHeight - obj.fromHeight;
				obj.overflow = c.style.overflow;
				this.panelData.push(obj);

				c.style.overflow = "hidden";
				c.style.height = h + "px";
			}
		}
	}
};

Spry.Widget.Accordion.PanelAnimator.defaultTransition = function(time, begin, finish, duration) { time /= duration; return begin + ((2 - time) * time * finish); };

Spry.Widget.Accordion.PanelAnimator.prototype.start = function()
{
	var self = this;
	this.startTime = (new Date).getTime();
	this.timer = setTimeout(function() { self.stepAnimation(); }, this.interval);
};

Spry.Widget.Accordion.PanelAnimator.prototype.stop = function()
{
	if (this.timer)
	{
		clearTimeout(this.timer);

		// If we're killing the timer, restore the overflow
		// properties on the panels we were animating!

		for (i = 0; i < this.panelData.length; i++)
		{
			obj = this.panelData[i];
			obj.content.style.overflow = obj.overflow;
		}
	}

	this.timer = null;
};

Spry.Widget.Accordion.PanelAnimator.prototype.stepAnimation = function()
{
	var curTime = (new Date).getTime();
	var elapsedTime = curTime - this.startTime;

	var i, obj;

	if (elapsedTime >= this.duration)
	{
		for (i = 0; i < this.panelData.length; i++)
		{
			obj = this.panelData[i];
			if (obj.panel != this.panel)
			{
				obj.content.style.display = "none";
				obj.content.style.height = "0px";
			}
			obj.content.style.overflow = obj.overflow;
			obj.content.style.height = (this.useFixedPanelHeights || obj.toHeight == 0) ? obj.toHeight + "px" : "auto";
		}
		if (this.onComplete)
			this.onComplete();
		return;
	}

	for (i = 0; i < this.panelData.length; i++)
	{
		obj = this.panelData[i];
		var ht = this.transition(elapsedTime, obj.fromHeight, obj.distance, this.duration);
		obj.content.style.height = ((ht < 0) ? 0 : ht) + "px";
	}
	
	var self = this;
	this.timer = setTimeout(function() { self.stepAnimation(); }, this.interval);
};


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